

Unfortunately this program can be applied only to exact version of the game and may cause some bugs if used on later versions (or may not, that depends on changes in certain files of 'types' directory), besides this uninstallation will cause hull damage to all ships proportional to top speed decrease rate.

Some scripts, commonly known, was not included, like 'station boarding' or 'mobile ship training' due some unfortunate factors, like errors and mess with gameplay (ability to board stations is overpowered at best), so, only rather lite and fast scripts allowed and they were undoubtedly useful during long games.īesides them there are 'Intergalactic news service' included, some design solutions, that speeds up calculations, loadscreens and so forth, and rather small, but very effective haste program, that hastes ships, missiles and ammo flight. To tell the truth, this is not just marines mod, but more like 'all what captain of rocket battleship needs', starting from fighter drones and ending by missile/antimissile hot-keys, but since the usual use of that kind of ships is boarding (because, sadly, it's the only type of ship that can use boarding pods) - marine scripts are a better half. And now marines is not an useless ballast in cargo bay, that ones in a lifetime boards an enemy ship, but a very effective force, that helps to conquer X universe almost every day.
#X3 terran conflict scripts install
Well, at some point, you just tired to install them one by one from different locations, especially when game update or reinstall of any kind happens, so install-pack, that contains most fast and reliable scripts, was the best solution. The idea to assemble all good scripts in one place was accomplished in this mod. To slightly fix this way of things there are many scripts to make life of marines a little longer in X universe.
